Engineering Roadmap
See Github projects for more
Algorithms
Environments
- build the reacher and push unity envs
- add OpenAI gym retro
- update unity env and release
- add GVG-AI
Saving
- save entire agent. make independent of agent spec
- enjoy mode tau for boltzmann
- model saving: the best and the latest, checkpointing per 100 epi or 500 for big games.
- turn clock to saved stage. only for resume training.
- for enjoy mode, just load whole agent at end-stage, clock is restarted.
- resume training via model reload and clock turning
Misc
- ability to resume from random search
- use torch vision tool for images, replace util
- early termination on solved condition
- tensor board
- Parameter noise from baselines
- long term: let memory keep soft reference to data space, make data space take arbitrary data.